Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
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Only the best scouts are called Raiders. They are rumored to catch wild horses singlehandedly... and by foot. These rumors are not too far from the truth. The Raider's extreme quickness is of great use in battle, for he can reach the front before the opponent and capture the good defensive terrain. He also carried with him a net for entangling the enemy, both to slow him down in battle and, if the other opponents flee, to capture him as a slave.
Notas Especiais: Esta unidade é capaz de ralentizar ós seus inimigos, reducindo á metade a súa velocidade de movemento e o dano de ataque ata que remate un turno.
Avanza dende: | Scout |
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Avanza a: | |
Custo: | 32 |
HP: | 43 |
Movemento: | 7 |
XP: | 100 |
Nivel: | 2 |
Aliñación: | caótico |
ID | Marauder Raider |
Habilidades: |
axe folla | 7 - 4 corpo a corpo | ||
net impacto | 7 - 3 a distancia | ralentizar |
Resistencias: | |
---|---|
folla | 10% |
perforación | -10% |
impacto | -10% |
lume | 0% |
frío | 20% |
arcano | 0% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 1 | 40% |
Arrecife costeiro | - | 0% |
Auga profunda | 100 | 20% |
Auga superficial | 2 | 30% |
Bosque | 1 | 50% |
Braña | 3 | 30% |
Castelo | 1 | 50% |
Chaira | 1 | 40% |
Colonia de cogomelos | 3 | 30% |
Conxelado | 2 | 50% |
Cova | 1 | 20% |
Infranqueable | 100 | 0% |
Intransitable | 100 | 0% |
Montañas | 2 | 60% |
Outeiros | 1 | 60% |
Vila | 1 | 60% |